The Ultimate Unreal Engine 5 Guide – Part 2
Intro In our last guide, we discussed plugins and project settings. In this guide, we will discuss Project Settings a little more, then get into…
Intro In our last guide, we discussed plugins and project settings. In this guide, we will discuss Project Settings a little more, then get into…
Intro Unreal Engine 5 will be the new gold standard in game design. The Lumen Lighting System is a revolution in game design, the Nanite…
There has been a lot of changes since Unreal Engine 4. Probably more than I can cover in one article. Unreal Engine 5 has improvements…
Intro There’s not much reason to choose Unity over Unreal. Nevertheless, if you’re going to be using Unity, there are a few nice assets you…
Unreal has some of the best assets on the market. Primarily environmental assets, I find are very strong on the Unreal Marketplace, but there are…
Intro Persona 2 is an excellent game, a masterclass in game design, and for it’s time very revolutionary. Even today it still holds up as…
Megascans and I have a complex history My experience with Megascans is dismal indeed. I tried to run a megascan and it crashed my engine,…
Fine wine has it’s limits… In the last article, we got into some of the theory behind what makes a good, oppressive, frightening survival horror…
Survival Horror is one of my favorite genres, I have not designed a survival horror game before, but I think I have an understanding of…
Let’s not be too hasty There is not particularly much room for comparison here. Unity AI is not as good as Unreal AI. Unreal has…